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Killzone shadow fall story
Killzone shadow fall story









killzone shadow fall story

In Shadow Fall this goes one step further, as players will traverse rocky hillsides situated within a ravine, visit both sides of the wall, which displays just how terrible the living quality is for the Helghans, and also go into space to take part in some zero-gravity action. This was first done in Killzone 3, and it worked wonders in showcasing the company’s artistic skills, while at the same time presenting more of the world of Killzone that wasn’t just brown and orange. While I did find the plot to be rather poor, to the point I gave up caring what was going on – it’s convoluted for the sake of it – the story does allow Guerrilla Games to send the player to a variety of locations. This is where the player comes in as one Lucas Kellan, a Vektan Security Agency Shadow Marshall, who is tasked with keeping peace on Vekta, by going on convert operations instructed by his boss, Sinclair unknown to Kellan, there’s a bigger problem at hand that could be disastrous for the planet of Vekta. That’s only the tip of the iceberg, as some Helghans are still bitter about losing their home world, so a terrorist group known as the Black Hand has formed and is attacking various key locations in Vekta to overcome the Vektans and rule the planet. The living quality of both races is strikingly contrasted – the Vektans live in the glory of sun, colour and wonderful vistas, while the surviving Helghans are living in horribly dark, damp shanty towns. Now the remaining survivors of Helghan live on the ISA world of Vekta as refugees, but are forced to keep to themselves by having their lives split from the rest of the world thanks to a humongous wall blocking contact with the other side. The story continues around 30 years after the events of Killzone 3, which fans will know didn’t exactly finish with a pleasant ending for the people of Helghan.

#Killzone shadow fall story series#

Now, some people might have a bit of a chuckle with that, but I have fairly enjoyed past Killzone titles, and the series has always been known to showcase fantastic graphics for the hardware they run on, so what better way to show off the power of the PlayStation 4 than launching with a Killzone game. On Sony’s side of things, Killzone: Shadow Fall is their key launch title for the PlayStation 4. I suppose you could say that I’m a bit down that there isn’t that one standout title in this next-generation of gaming to make you explode with awe, which I guess we call current-generation now? Since two half-shiny, half-matte black boxes have just released on the market to successful sales. This is probably the first time where I have genuinely felt apathetic about what to play on launch day. I have to admit that I haven’t been all that excited for this new era in gaming.











Killzone shadow fall story